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예술적인 게임 동영상을 위한 연필 렌더링 기법

원문정보

A Pencil Rendering Method for Producing Game Animation with Artistic Effects

양희경, 길소현, 안정연, 이신영, 이재환, 임경돈, 민경하

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초록

영어

In this paper, we present a technique for applying artistic effects to videos based on a pencil rendering technique. First of all, we propose a vectorized line generation method as a primary technique for solving temporal coherence problem which appears when applying some artistic effects to video. In addition, we propose progressive pencil rendering technique which controls detailed range of drawings from rough sketch to detailed drawing for video. Also, regarding that a real color pencil has a limited set of colors, we suggest limited color pencil rendering method. Furthermore we analyze hand drawing pencil drawings, compare them with rendering results and complement some weakness. A series of our works has a meaning of not only technological but also aesthetical consideration for pencil drawings.

목차

ABSTRACT
 1. 서론
  1.1 연구 배경
  1.2 목적
  1.3 기존 연구 현황
 2. 설계 및 구현
  1.1 시간적 일관성 유지를 위한 벡터화된선(vectorized line)
  1.2 세밀함을 제어할 수 있는 점진적 연필 렌더링 기법
  1.3 제한된 색연필 렌더링 기법
 3. 결과 및 토론
 4. 결론 및 향후연구
 감사의 글
 참고문헌

저자정보

  • 양희경 Heekyung Yang. Department of Computer Science, Graduate School, Sangmyung University
  • 길소현 Sohyun Gil. Department of Media Software, Sangmyung University
  • 안정연 Jeongyoun An. Department of Media Software, Sangmyung University
  • 이신영 Shin Young Lee. Department of Media Software, Sangmyung University
  • 이재환 Jae hwan Lee. Department of Media Software, Sangmyung University
  • 임경돈 Kyung Don Lim. Department of Media Software, Sangmyung University
  • 민경하 Kyungha Min. Department of Media Software, Sangmyung University

참고문헌

자료제공 : 네이버학술정보

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