간행물 소개
- 자료유형
- 학술지
- 간기
- 계간
- pISSN
- 2288-2847
- eISSN
- 2288-2855
- 수록기간
- 2012 ~ 2024(갱신)
-
- 주제분류
- 공학 > 전자/정보통신공학
- 십진분류
- KDC 326 DDC 380
최근 논문 (논문 수: 25)
더보기-
Game-Theoretic Optimization of Common Control Channel Establishment for Spectrum Efficiency in Cognitive Small Cell Network
Volume 13 Number 1 (2024.03)
pp.1-11
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A Function Point Model for Measuring the Development Cost of Information Services using Wireless Data Broadcast
Volume 13 Number 1 (2024.03)
pp.12-22
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A study of virtual human production methods : Focusing on video contents
Volume 13 Number 1 (2024.03)
pp.23-36
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An indoor localization system for estimating human trajectories using a foot-mounted IMU sensor and step classification based on LSTM
Volume 13 Number 1 (2024.03)
pp.37-47
많이 이용된 논문 (최근 1년 기준)
더보기-
Estimating Indoor Radio Environment Maps with Mobile Robots and Machine Learning
Volume 12 Number 1 (2023.03)
pp.92-100
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A Study on the Business Model of a Fan Community Platform ‘Weverse’
Volume 10 Number 4 (2021.12)
pp.172-182
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Research of popular success factors of game content
Volume 11 Number 2 (2022.06)
pp.83-87
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Research on AI Painting Generation Technology Based on the [Stable Diffusion]
Volume 12 Number 2 (2023.06)
pp.90-95