earticle

논문검색

아동의 온라인 게임 중독 성향 분석

원문정보

Analysis of Children's Online Game Addiction Tendency

이철현

피인용수 : 0(자료제공 : 네이버학술정보)

초록

영어

In this study, the 2,317 data of the subjects were randomly sampled from the 5th and 6th grade students in the whole country, and the analysis results of the children's online game addiction tendency were presented. According to the results of grouping by the grouping criteria, 5.7% were classified into the high risk-user group, 11.0% into the potential risk-user group, and 83.3% into the normal user group. According to the results of analysing the general variables relevant to online game by three kinds of addiction groups, every variables are significant at p<0.01. The results of the analysis of the difference of the four psychological variables, aggressive behavior, impulsive behavior, solitude and self-control by three kinds of addiction groups showed that the aggressive behavior, impulsive behavior, and self-control are sigruficant at p<0.01. The results of the analysis of the difference of the online game addiction score by the general variables presented that the addiction score is sigruficant at p<0.01 by all variables. These results are expected that they act a role of the objective and reliable data to understand the children's online game addiction tendency and the property.

목차

I. 서론
 II. 이론적 배경
  1. 온라인게임 중독의 증상과 개념
  2. 온라인게임 중독의 원인
  3. 온라인게임 중독 실태 관련 선행 연구
 III. 연구의 방법
  1. 연구의 대상
  2. 연구 도구
  3. 자료 처리 및 분석
 IV. 연구 결과
  1. 온라인게임 중독 성향 집단의 특성
  2. 일반 변인에 따른 온라인 게임 중독 점수의 차이
 V. 결론 및 제언
 참고문헌

저자정보

  • 이철현 Lee, Chul-Hyun. 경인교육대학교

참고문헌

자료제공 : 네이버학술정보

    함께 이용한 논문

      ※ 기관로그인 시 무료 이용이 가능합니다.

      • 5,500원

      0개의 논문이 장바구니에 담겼습니다.