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논문검색

아동 교육용 모바일 게임의 캐릭터 성별에 따른 색채분석

원문정보

Analysis of Color Tendency for Children Characters of Mobile Educational Games

정쳰, 조청운

피인용수 : 0(자료제공 : 네이버학술정보)

초록

영어

According to a survey conducted in the United States of America, 43% of mobile-device-use by children aged between zero and eight years old falls into the sector of educational games. However, that percentage rises to 39% and 51% among children aged 2-4 and 5-8 years, respectively. The question, therefore, is: how can numerous mobile educational games attract the attention of children? Children are attracted to educational games because of various factors including vivid characters and enticing colors, among other elements. This research paper focuses on analyzing the character examples in eight children’s mobile educational games with differently gendered characters. The top elements considered in the eight games include the top-selling games, color distribution, and the hue frequency of every character to obtain the results. The research paper also discusses the characteristics of children’s mobile educational games for different gender characters and the methods of possibilities and considerations for effective design.

목차

ABSTRACT
 1. Introduction
 2. Theories
  2.1 Previous Studies
  2.2 Mobile Education Games for Children
  2.3 Characters in Children Mobile Education Games
 3. Selection of Research Subjects
  3.1 Color Analysis of the Characters
  3.2 Comparison of Color Ratios between Different Characters
  3.3. Analysis Results
 4. Conclusion
 Reference

저자정보

  • 정쳰 Qian Zheng. Division of Digital Contents, Im Kwon Taek College of Film and Media Arts, Dongseo University
  • 조청운 Cheung Woon Jho. Division of Digital Contents, Im Kwon Taek College of Film and Media Arts, Dongseo University

참고문헌

자료제공 : 네이버학술정보

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