원문정보
A Game Streaming Video Replaying Method Using Informations of Input-Keys And Object States
초록
영어
In this paper, we propose a method for replaying game streaming video using informations of input-key and object states. Up to the present, the played game contents have been just recorded and replayed for game streaming video recording function provided by the game company, this required a large volume of storage device. By the proposed method, it is more efficient for sharing the game informations between the users and game companies, and between the users and other users because it need much less storage device than the present method. And also the game user can handle the additional game informations.
목차
1. 서론
2. 동영상 제작 방식
3. 입력키와 오브젝트정보를 이용한 재생동영상 제작 방식
3.1 게임 구현
3.2 입력키와 오브젝트 정보를 이용한 재생
3.3 추가 데이터 압축
4. 구현 및 평가
5. 결론
참고문헌
