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논문검색

인터랙티브 동화 콘텐츠에서 유저 인터페이스의 최소화 문제에 대한 고찰

원문정보

A Study on the Minimization of the Intervention Interface of the Interactive Fairy Tale Content

길태숙

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초록

영어

CIn this paper, I discuss the minimization of the user interface of the interactive fairy tale content based on BCI and Motion Sensing Technology. For this reason, 3 version intervention interfaces of the interactive fairy tale content with Microsoft's Kinect as a non-contact motion sensing device and NeuroSky's MindWave EEG biosensor device as a BCI interface were produced and experimented. The experiments have been accomplished for four children of the first or the second graders by examining three different interactive intervention interfaces: 1) attention indicator by sparkling light; 2) the attention indicator plus behavior instructions; and 3) an indication bar for the attention level plus behavior instructions. As a result of this experimental observations, it shows that the visualized interface such as icons helps the participating children communicate with the fairy tale content system. In addition, they do communicate well without the visualized graphical interfaces when they are demanded by the realistic actions. Whereas, some communication problems have been found neither the realistic actions are requested nor the attention indicators are provided definitely.

목차

ABSTRACT
 1. 서론
 2. 인터랙티브 동화
 3. 체감형 인터랙티브 동화 콘텐츠
  3.1 인터랙티브 동화 콘텐츠 구조
  3.2 내러티브 및 인터페이스 디자인
 4. 실험 및 결과
  4.1 실험과정
  4.2 결과 및 논의
 5. 논의 및 결론
 참고문헌

저자정보

  • 길태숙 Taesuk Kihl. Department of Historical Contents, Sangmyung University

참고문헌

자료제공 : 네이버학술정보

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