원문정보
보안공학연구지원센터(IJUNESST)
International Journal of u- and e- Service, Science and Technology
Vol.9 No.4
2016.04
pp.261-278
피인용수 : 0건 (자료제공 : 네이버학술정보)
목차
Abstract
1. Introduction
2. Background: Mobile Technologies and Museum Learning
2.1. Current Status of Mobile Technology Application by Museums
2.2. Museum Education and Museum Experience
2.3. Issues Related to the Use of Apps by msuseums
3. Research Method
4. Research Results
4.1. Content Design
4.2. Function Design
4.3. Selection of Technology
4.4. Development Model and Business Model
5. Conclusion and Suggestions
5.1. Personal Context
5.2. Physical Context
5.3. Sociocultural Context
Acknowledgment
References
1. Introduction
2. Background: Mobile Technologies and Museum Learning
2.1. Current Status of Mobile Technology Application by Museums
2.2. Museum Education and Museum Experience
2.3. Issues Related to the Use of Apps by msuseums
3. Research Method
4. Research Results
4.1. Content Design
4.2. Function Design
4.3. Selection of Technology
4.4. Development Model and Business Model
5. Conclusion and Suggestions
5.1. Personal Context
5.2. Physical Context
5.3. Sociocultural Context
Acknowledgment
References
저자정보
참고문헌
자료제공 : 네이버학술정보
