원문정보
초록
영어
With the development of the Internet technology, people’s life and work are more and more dependent on the Internet. Remote rendering techniques permit streaming of high-quality 3D graphics to apply onto a wide range of smart devices, and recent years have also seen many solutions of Web3D applications. Web3D is a kind of technology, which can perform the 3D visualization on the Internet, and virtual roam can present information in a far more intuitive and interactive way to people. So, Web3D technology is the foundation of virtual roam technology. Today, Web3D technology and virtual roam technology has become the research focus of computer technology. This paper presents the basic concept and characteristics of Web3D, and designs a solution concerning the virtual roam by combining WebGL and HTML5. This solution has characteristics of good compatibility, GPU acceleration and free plug-ins. Meanwhile, this paper aims at researching collision detection in the virtual roam and presenting a fast collision detection and correction algorithm.
목차
1. Introduction
1.1. The Present and Problems of Virtual Roam
1.2. The Present and Problems of the Collision Detection
2. Technologies of Virtual Roam
2.1. HTML5
2.2. WebGL
2.3. Three.js
3. Collision Detection and Correction
3.1. Collision Detection
3.2. Collision Correction
4. Experimental Results
5. Verification Example
6. Conclusions
References