원문정보
보안공학연구지원센터(IJSEIA)
International Journal of Software Engineering and Its Applications
Vol.8 No.7
2014.07
pp.205-214
피인용수 : 0건 (자료제공 : 네이버학술정보)
초록
영어
Gamification means an operation, which uses a game mechanism to influence people’s behavior in the non-game context. This paper aims to design a gamification model in order to activate content business industry through more content viewing or uses, which can be applicable to IPTV. This article presented definitions and types of gamification first and then suggested factors for gamification model and a concrete architecture as well as design.
목차
Abstract
1. Introduction
2. Definitions and Factors of Gamification
2.1. Definitions and Prototypes of Gamification
2.2. Factors for Gamification Model Design
3. IPTV Architecture and Gamification Model Design
3.1. IPTV Architecture
3.2. Characteristics and Contents of IPTV
3.3. Gamification Model Design and Application
4. Conclusion
References
1. Introduction
2. Definitions and Factors of Gamification
2.1. Definitions and Prototypes of Gamification
2.2. Factors for Gamification Model Design
3. IPTV Architecture and Gamification Model Design
3.1. IPTV Architecture
3.2. Characteristics and Contents of IPTV
3.3. Gamification Model Design and Application
4. Conclusion
References
저자정보
참고문헌
자료제공 : 네이버학술정보