earticle

논문검색

A Gamification Model Design for IPTV Contents Promotion

초록

영어

Gamification means an operation, which uses a game mechanism to influence people’s behavior in the non-game context. This paper aims to design a gamification model in order to activate content business industry through more content viewing or uses, which can be applicable to IPTV. This article presented definitions and types of gamification first and then suggested factors for gamification model and a concrete architecture as well as design.

목차

Abstract
 1. Introduction
 2. Definitions and Factors of Gamification
  2.1. Definitions and Prototypes of Gamification
  2.2. Factors for Gamification Model Design
 3. IPTV Architecture and Gamification Model Design
  3.1. IPTV Architecture
  3.2. Characteristics and Contents of IPTV
  3.3. Gamification Model Design and Application
 4. Conclusion
 References

저자정보

  • Seung-Kwan Ryu Department of Broadcasting & Media Arts, Tongmyong University, Busan, South Korea
  • Jae-Hwan Bae Department of Game Engineering, Tongmyong University, Busan, South Korea

참고문헌

자료제공 : 네이버학술정보

    함께 이용한 논문

      ※ 원문제공기관과의 협약기간이 종료되어 열람이 제한될 수 있습니다.

      0개의 논문이 장바구니에 담겼습니다.