원문정보
Design and implementation of WebGL based physics Education System based on Virtual
초록
영어
This paper proposes the design and implementation of a system to provide a web-based ubiquitous 3D virtualreality education environment for secondary students to help experiment freely with safety by computersimulation in physics education. To realize this system, ThreeJS, one of the famous 3D graphics libraries basedon javascript, has been used to support WebGL(Web Graphic Library). Hence the system became browserindependent to give flexibility for most users. It is designed to make the mouse control change the position of thecamera of the 3D graphics, so that the user can observe the virtual motion in various viewpoints. In contrast tothe other local PC based education systems, this web-based system is much easier for distribution andmanagement.
목차
1. 서론
2. 관련연구
2.1 가상환경 물리교육용 시뮬레이션 시스템[1]
2.2 WebGL/ThreeJS 활용
3. WebGL 기반의 가상환경 물리교육 시스템
3.1 시스템 구성도
3.2 WebGL 기반의 물리교육 시뮬레이션
4. 결과
5. 결론 및 향후과제
감사의 글
참고문헌