원문정보
Design and Implementation of Multiple User Input Processing Algorithm and Protocol
초록
영어
In this paper, we propose an efficient real-time multi-user input processing algorithm and protocol forsupporting a number of different types of user input from various input devices. The main objective of thismulti-user input processing algorithm and protocol is to support multiple users to interact simultaneously withthe interactive digital content using a variety of user input devices. This protocol is composed of two parts: theinput terminal and the server. The input terminals are connected to input devices and the 1:1 value obtained bythe selection, calibration, integration, analysis and then transmission to the server to be used for the user input tothe contents. The server processes multi-user input information and applies the input processing algorithm toidentify the user and then pass input information to the desired application. This paper presents the design andimplementation of the multi-user input processing algorithm and protocol. It also describes how to build andexecute a multi-user interactive Unity3D application based on this algorithm.
목차
1. 서론
2. 입력 프로토콜 설계
2.1 입력 단말기의 입력 정보 처리
2.2 서버의 입력 정보 처리
3. 다중 사용자 입력 처리 알고리즘
3.1 키넥트 입력 처리
3.2 멀터터치 입력 처리
3.3 모바일 인터페이스 입력 처리
4. 유니티 체감형 콘텐츠 적용
5. 결론 및 향후 연구
감사의 글
참고문헌