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액션 기반 MORPG 유저 시나리오 특성화 사례 연구 : 「던전앤파이터」 와 「League of Legends」를 중심으로

원문정보

박영표, 오규환

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초록

영어

The MORPG(Multiplayer Online Role Playing Game) is one of the popular online game genre that its game play is more addictive and it has longer playing time compared with casual-style online game. This property makes it possible for game company to derive stable revenue for a long time other than casual- style online game. So far, developing MORPG has been popular on PC platform and now it has been started on a smart phone platform due to advances of hardware technologies and MORPG gives a new game experience to smartphone users. In order to make a new MORPG on smart phone platform, we have to design various use scenarios that are characterizing users’ behavioral actions in the game. It is time-consuming but we could save the design time if we reference to those of MORPG on PC platform. The paper proposes systematic user play scenarios for MORPGs on PC platform by characterizing 「Dungeon & Fighter」 and 「League of Legends」 which are the most popular MORPGs on PC, these days. We present the whole user scenarios with flowcharts showing the characteristics of all possible users’ actions in the MORPGs. When we make a new MORPG based on a smart phone platform, our results will provide with an effective design guideline for its game design.

목차

ABSTRACT
 1. 서론
 2. 관련 연구
 3. 접근 방법
 4. 「던전앤파이터」 유저 시나리오 분석
  4.1 인스턴드 던전 시나리오
  4.2 마을 시나리오
  4.3 PvP 결투장 시나리오
 5. 「LOL」 유저 시나리오 분석
  5.1 타이틀 시나리오
  5.2 게임 플레이 시나리오
 6. 유저 시나리오 공통점 및 특성 도출
  6.1 유저 시나리오 공통점
  6.2 유저 시나리오 특성
 7. MORPG 와 소셜 게임의 유저 시나리오 차별성
 8. MORPG 유저 시나리오 제시
  8.1 전투 시나리오
  8.2 아이템 획득 시나리오
  8.3 보상 획득 시나리오
  8.4 스킬 습득 시나리오
  8.5 캐시 서비스 시나리오
 9. 결론
 참고문헌

저자정보

  • 박영표 YoungPyo Park. 아주대학교 미디어학부 석사과정
  • 오규환 Gyu-hwan Oh. 아주대학교 미디어학부 부교수

참고문헌

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