원문정보
A Proposal of Serious Game Assessment Model Based on Player's Feedback
초록
영어
To assess effectiveness in serious games is the principal means for the purpose of developing the game and criteria for assessing quality of the game. Until now, serious games assessment has been implemented mainly through surveys that measured from the outside of the game using in-depth interviews, or sensor-based psycho-physiological observation. However, these methods have limitations that do not properly reflect on the gaming experience that is characterized by the coevolution through player participation activities. Therefore, we propose a model to assess the effectiveness of serious games systematically through evaluating the functionality based on the player's feedback.
목차
1. 서론
2. 기능성 게임의 평가 방법 개요
2.1 정신 생리학적인 평가 방법
2.2 사용자의 행동 변화를 이용한 측정 방법
2.3 인터뷰와 설문지를 이용한 방법
3. 피드백 중심의 기능성 게임 평가 모델 제안
4. 결론 및 추후 연구 방향
참고문헌
