earticle

논문검색

리듬액션게임, 청각의 공감각적 응용 : 음악 게임 치료와 음악 감상 학습을 중심으로

원문정보

Rhythm Action Game, Synesthetic Application of Aural images : Focused on Music Treatment and Learning of Music Appreciation

길태숙, 김범중

피인용수 : 0(자료제공 : 네이버학술정보)

초록

영어

This paper is designed to investigate that the sound environment enlarged tactile sense through the game media impacts positively on the human body, cognition, and emotions, focused on two cases: elementary students' music appreciation lessons and elderly patients' music therapy. Learners using smart-device-based rhythm action games showed a rise of learning flow, learning satisfaction and learning assessment, and also music game had a positive effect on the treatment of the depression and self-esteem for elderly patients in nursing hospital. These results are because smart devices based music game provides the users environments which artificially extend human senses, give tactile and visual stimuli as well as auditory, and encourage behavior of touching interface in rhythm. In conclusion, we examine that game creates sensus communis immersive environment which effectively contributes to learning of students and psychological treatment of elderly people.

목차

ABSTRACT
 1. 서론
 2. 스마트 인터페이스와 촉각성
 3. 실험 및 결과
  3.1 Case 1: 음악감상교육
  3.2. Case 2: 음악치료
 4. 촉각적 자극을 통한 학습 및 치료 효과
 5. 결론
 참고문헌

저자정보

  • 길태숙 Taesuk Kihl. 상명대학교 대학원 게임학과 조교수
  • 김범중 Bum Jung Kim. University of Hawaii at Manoa 사회복지대학원 조교수

참고문헌

자료제공 : 네이버학술정보

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