원문정보
초록
영어
This paper propose a system to investigate the psychological impact to 3D sound on users. Growing demand for technological approaches to stress relief in the digital environments of modern society, spatial audio technology increasingly apply to various media content as an effective tool for enhancing a sense of presence and immersive experiences. However, there is still a lack of empirical data regarding the physiological effects of spatial audio on users in gaming environments. This study conducted an experiment using identical game content with two different sound settings: spatial audio (5.1 channel) and stereo audio. Based on EEG (electroencephalogram) data collected during game play, the study compared the effects of each sound environment on stress reduction. The experimental results empirically verify the positive impact of spatial audio on psychological stability and provide insights for designing immersive sound environments in games. These findings may help develop more effective audio-based stress reduction strategies and expand spatial sound applications in entertainment and therapy.
목차
1. Introduction
2. THEORY
2.1. Principles and Components of AI based Spatial Audio
2.2. Sound Localization
2.3. Sound Field Control
2.4. Stereo Audio Technology
3. RELATED WORK
3.1. EEG Measurement Device
3.2. Output Data Configuration
4. GAME SYSTEM
4.1. System Overview
4.2. Puzzle Development and Content
5. SPATIAL AUDIO 3D CONTENT
5.1. Spatial Audio Implementation
5.2. 3D Content Design
6. EXPERIMENT
7. RESULTS
REFERENCES
