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A Study on the Functions and Typology of Loyalty Programs in Mobile Games

원문정보

모바일 게임 속 로열티 프로그램의 기능 및 유형화 연구

Chan-Gu Jung

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초록

영어

This study aims to systematically analyze and categorize the types of loyalty programs utilized in the domestic mobile game market. As of June 2025, loyalty programs actually implemented in the top 50 grossing mobile games in Korea were examined. Building upon Barry Berman’s four-stage loyalty program model (instant discounts, frequency rewards, point-based programs, and personalized rewards), this research proposes an expanded classification system of seven types by adding three categories that reflect the characteristics of mobile games: subscription/season-based (Type 5), stepwise purchase (Type 6), and gamification-based (Type 7). This study is significant in that it offers a systematic classification framework in a field where academic analyses of loyalty programs in the mobile game industry remain scarce, and provides foundational data for future research and practical application of loyalty programs in the gaming sector.

목차

ABSTRACT
1. 서론
2. 이론적 배경
2.1 로열티 프로그램
2.2 모바일 게임 속 로열티 프로그램
3. 연구 구성
3.1 표본 선정 및 데이터 수집
3.2 로열티 프로그램 유형 분류
3.3 모바일 게임 속 로열티 프로그램의 유형 정의
3.4 국내 모바일 게임 속 로열티 프로그램의 분포 현황
4. 결과 및 논의
4.1 결과
4.2 연구의 한계 및 향후 연구 방향
참고문헌

저자정보

  • Chan-Gu Jung Department of Game, Kwangwoon University Seoul, Korea

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