원문정보
게임 기반 이중과제 훈련이 뇌졸중 환자의 보행 및 인지 기능에 미치는 영향
초록
영어
Purpose: This study investigated the effects of game-based dual-task training on gait and cognitive function in patients with stroke. Methods: The study included 20 patients with stroke, randomly assigned to two groups: the experimental and control groups. The experimental group received virtual reality-based dual-task training in addition to conventional physical therapy, while the control group received only conventional physical therapy. An analysis of covariance (ANCOVA) was conducted to compare gait and cognitive function between the groups, revealing significant differences. Results: The experimental group that participated in game-based dual-task training demonstrated significant improvements in gait and cognitive function compared to the control group, which received conventional physical therapy (p<.05). Conclusion: Game-based dual-task training was shown to be an effective intervention for enhancing balance, gait, and cognitive function. These findings suggest that this training can serve as an efficient intervention for patients with other conditions. Future research focusing on gait and cognitive function is warranted to evaluate the effectiveness of this intervention further.
목차
Ⅰ. 서론
Ⅱ. 연구 방법
1. 연구 대상자
2. 측정도구 및 실험도구
3. 실험절차
4. 자료분석
Ⅲ. 연구 결과
1. 실험군 중재에 따른 비교
2. 대조군 중재에 따른 비교
3. 집단 간 중재에 따른 비교
Ⅳ. 고찰
Ⅴ. 결론
참고문헌