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IT Marketing and Policy

Unveiling Zoological Realms: Exploring the Virtual Frontier, Analyzing Data Export Techniques, and Crafting Immersive Experiences

초록

영어

This study introduces a prototype for a virtual zoo initiative, aimed at optimizing resource utilization and minimizing animal displacement from their natural habitats. The prototype features a thoughtfully developed three-dimensional representation of an emperor penguin, with animations designed to emulate real-life behaviors. An investigation into file format distinctions for scientific research, encompassing Wavefront(OBJ), Collada(DAE), and Filmbox(FBX) formats, was conducted. The research utilized the Hololens 2 device for visualization, Unity for environment development, Blender for modeling, and C# for programming, with deployment facilitated through Visual Studio 2019 and the Mixed Reality Toolkit. Empirical examination revealed the OBJ format's suitability for simple geometric shapes, while DAE and FBX formats were preferred for intricate models and animations. DAE files offer detailed preservation of object structure and animations albeit with larger file sizes, whereas FBX files provide compactness but may face scalability constraints due to extensive data integration. This investigation underscores the potential of virtual zoos for conservation and education, advocating for further exploration and context-specific implementation.

목차

Abstract
1. INTRODUCTION
2. THEORY
2.1. Mixed Reality and its Applications
2.2. Mixed Reality for Optimizing Urban Planning
2.3. Mixed Reality Hardware and Software
3. EXPERIMENT
3.1. Proposal Method
3.2.Creating a 3D Model and Editing it for Export to Unity Environment
3.3. The Preparation Process of the Application in Unity and Deployment to Hololens 2
4. RESULTS AND DISCUSSION
5. CONCLUSION
ACKNOWLEDGEMENT
REFERENCES

저자정보

  • Jumamurod Aralov Farhod Ugli Doctor's Course, Department of Immersive Convergence Content, Kwangwoon University, Korea
  • Narzulloev Oybek Mirzaevich Master’s Course, Department of Immersive Convergence Content, Kwangwoon University, Korea
  • Leehwan Hwang Assistant Professor, Department of Immersive Convergence Content, Kwangwoon University, Korea
  • Seunghyun Lee Professor, Ingenium College, Kwangwoon University, Korea

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