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논문검색

Culture Information Technology (CIT)

European Creator Economy’s Web3.0 Business Model Case Study

초록

영어

In this paper, we are interested in how creator economy startups allowing creators to make money from doing that they love. So, we look at European creator economy startups among Web3.0 business model landscape surveyed in 2022, because the US is home of Web2.0 giant platforms like YouTube. Totally seventeen European startups are investigated, and the theoretical logic is the disruptive innovation. We firstly review the survey published in 2022 and utilize the theory of the disruptive innovation to design the research framework including questions with each type of the disruptive innovation. In this paper, we firstly show, Kalao and Gem as NFT ecosystem platforms aim at service convenience. Secondly, Talkbase, Passionfroot, Bildr, Customuse, and Earnr aim at providing creator tools for under-skilled customers. Lastly, when it comes direct monetization with a decentralized business model, CrowdPad, Admix, GOALS, Realm, Dropstar, Pianity, Sonomo, Stage11, Miiji, and ReadyPlayerMe are representative. Despite the relatively small data size, the results are meaningful as they contribute to a more profound comprehension of the Web3.0 business models and offer guidance for future research directions.

목차

Abstract
1. Introduction
2. Literature Review and Theoretical Background
2.1 Previous Literature Review
2.2 Theoretical Logic
3. Research Design
4. Results
4.1 Targeting product & service convenience: NFT Marketplace
4.2. Targeting under-skilled creator: Creator tools
4.3. Targeting decentralized business model: Direct monetization
5. Conclusion and Discussion
References

저자정보

  • Song, Minzheong Associate professor, Department of Media Communication & Advertising, Hansei University

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