원문정보
초록
영어
This study aimed to develop a VR-based digital therapeutic intervention for the diagnosis and treatment of ADHD. The research combined medical data with virtual reality technology to develop an algorithm for ADHD diagnostic scales and implemented a VR-based digital therapeutic platform using a head-mounted display (HMD). This platform can be used for the diagnosis and treatment of ADHD in children and adolescents. Additionally, we four VR games were developed, including archery timing, Antarctic exploration, grocery shopping, and rhythm-based drumming(RBD), incorporating various psychiatric treatment techniques based on cognitive-behavioral therapy(CBT). To evaluate the usability of this digital therapeutic intervention, a group of experts specialized in counseling psychology participated in the study. The evaluations received highly positive feedback regarding the ability to access the system menu while wearing the HMD, the consistency of terminology used in menus and icons, the usage of actual size for 3D graphic elements, and the support for shortcut key functionality. The assessments also indicated that the games could improve attention, working memory, and impulse control, suggesting potential therapeutic effects for ADHD. This intervention could provide a daily treatment method for families experiencing financial constraints that limit hospital-based therapies, thereby reducing the burden.
목차
1. INTRODUCTION
2. ADHD DIAGNOSIS AND ASSESSMENT SCALE ALGORITHM DEVELOPMENT FOR SURVEY MODULE
3. DEVELOPMENT OF DIGITAL THERAPEUTIC VR GAME SPECIALIZED FOR CHILDREN WITH ADHD
3.1 Archery at the right time
3.2 Antarctic Expedition
3.3 Shopping by List
3.4 Drumming to the Rhythm
3.5 Interface for patients and hospital administrators
4. DEMONSTRATION THROGH USABILITYH USABILITY EVALUATION CENTERED ON COUNSELING PSYCHOLOGY EXPERTS
5. CONCLUSION
ACKNOWLEDGEMENT
REFERENCES