earticle

논문검색

VR in heritage tourism: The mediating role of hedonic and utilitarian motivations with familiarity as a moderator

초록

영어

Due to the increased interest of metaverse, virtual reality (VR) has been recognized as an important technology to consumers and end-users, to managers and business owners, and to scholars and researchers as well. While many have identified factors that influence satisfaction with VR, additional important factors remain uninvestigated. This study extends prior research on VR by identifying and explicating the roles of authenticity and familiarity. In our research model, system quality, presence, and authenticity influence two mediating variables of enjoyment and usefulness of information. Enjoyment (a hedonic motive) and usefulness of information (a utilitarian motive), in turn, influence satisfaction, with familiarity moderating both of these relationships. Out of ten hypotheses, eight of them turn out to be significant. The identification of the roles of authenticity and familiarity on satisfaction with VR is the primary contribution of this research study.

목차

Abstract
Introduction
Literature Review
Presence
System Quality
Enjoyment
Authenticity
Familiarity
Hedonic and Utilitarian Motivations for Using VR
Research Model and Hypothesis Development
Data collection
Results and Discussion
Conclusion
References

저자정보

  • Kichan Nam Department of Marketing and Information Systems and Business Analytics, American University of Sharjah, UAE
  • Jeffery M. Baker Department of Marketing and Information Systems and Business Analytics, American University of Sharjah, UAE
  • Christopher S. Dutt Al Rayyan International University College, Doha, Qatar

참고문헌

자료제공 : 네이버학술정보

    함께 이용한 논문

      ※ 기관로그인 시 무료 이용이 가능합니다.

      • 4,000원

      0개의 논문이 장바구니에 담겼습니다.