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유니티 시네머신을 활용한 장면 연출 모색

원문정보

Scene Production using Unity Cinemachine

박성숙

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초록

영어

Unity's Cinemachine, one of the game production technologies, can produce 3D images. However, since Cinemachine is a game production tool, video creators may find it difficult because the work process of Cinemachine is unfamiliar and complicated. However, it is necessary to learn new technologies for the future of video contents that will be advanced in the future. In order to understand Chinemachine as a video producer, I would like to embody the scene of the movie. We are going to produce a storyboard scene for storytelling in Cinemachine. We defined the workflow of Unity Cinemachine while directing the scene by creating a story, and also checked the advantages and cautions. I hope it will be an opportunity to enjoy using Unity Cinemachine, which is constantly evolving.

목차

Abstract
1. 서론
2. 연구 방법
3. 영상 장면 연출을 위한 시네머신
3.1 시네머신(Cinemachine)
3.2 장면 연출을 위한 시네머신 카메라 기본 기능
3.3 타임라인에서 가상 카메라 전환
3.4 다이내믹한 연출이 가능한 가상카메라들
4. 영상 장면 연출을 위한 시네머신 활용 사례
4.1 시네머신의 영상 제작 프로세스
4.2 스토리보드
4.3 Animation
4.4 촬영
5. 결과 및 평가
5.1 시네머신의 장면 연출 시 장점
5.2 시네머신 활용의 주의점
6. 결론
References

저자정보

  • 박성숙 Sung Suk Park. Adjunct Professor, Department of Imaging, Baekseok Arts University

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자료제공 : 네이버학술정보

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