원문정보
The Impact of Rational Problem-solving Capabilities on Teamwork in the Online Gaming Comunity
초록
영어
Previous research on online games has suggested that virtual world activities improve problem solving and interpersonal skills, but FPS and MMORPG are not well distinguished in various monomeric and difficult activities. The reason for this is that qualitative considerations of activities in the virtual world have not yet been made. Therefore, Tom Clancy’s Rainbow Six-Siege, one of the most popular FPS in Japan, focused on the difficulty of supporting groups, and participated in observation and interviews to investigate the quality observation and interviews. The results showed that the first high-difficulty quest requires problem-solving skills and interpersonal skills in an environment where most of the nonverbal information is blocked. Second, it is important to extract players’ thoughts and actions from high-difficulty quests, and to identify problems, confirm evidence and facts, propose causes and solutions, and to work together with coordinated actions and harmonious actions. Furthermore, it has been found that these capabilities are provided as two important leadership functions in actual collective work.
목차
1. 서론
1.1. 온라인 게임
1.2. 가상 세계에서 활동을 질적으로 연구하는 의의와 목적
2. 본론
2.1. 방법
2.2. 데이터 및 조사 결과
2.3. 본 논문에서 다루는 분야 및 대상자
2.4. 구체적인 조사 대상자
2.5 분석 방법 및 절차
3. 결과 랭크 게임에서의 활동 내용
3.1. 랭크 게임에서 플레이어의 목적
3.2. 캐주얼 매칭과 무계급
3.3. 랭크 게임에서의 작업내용
3.4. 랭크 게임에서의 대인관계
3.5. 소결
4. 결과 랭크 게임의 생각과 실천의 전체상
4.1. 문제의 명확화
4.2. 근거·사실의 확인
4.3. 원인의 분석 및 해결책의 고안
4.4. 실행과 평가
4.5. 동조행동
4.6. 조화 행동
5. 결론
참고문헌