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논문검색

Culture Convergence (CC)

A Study on Metaverse Culture Contents Matching Platform

원문정보

초록

영어

Pre-Corona cultural content was largely formed face to face. For example, the service was great while visiting tourist attractions, visiting performances to see K-Pop, or visiting lectures to learn K-Beauty. However, after the coronation, the virtual world-centered Metaverse began to take the spotlight as non-face-to-face services changed. IT and cultural contents have been combined and developed into various digital services. In that sense, Metaverse, which breaks the boundaries between real-world space and virtual space, has the potential to escape from physical time and space constraints. However, Korea still lacks a Metaverse platform for cultural content. In particular, it is necessary to match each other's necessary services by providing Metaverse -oriented cultural contents that users want, including experienced cultural contents such as K-pop and K-beauty, away from cultural contents that are developed around history museums. Therefore, in this paper, we would like to propose a Metaverse-based cultural content matching platform where users can experience cultural content directly or indirectly.

목차

Abstract
1. INTRODUCTION
2. EXPERIMENTS
2.1 Metaverse
2.2 Cultural Content Services Process
2.3 Clouding Computer
3. RESULTS
3.1 Proposal of metaverse -based cultural content platform
3.2 Metaverse -based cultural content platform
3.3 Metaverse -based cultural content platform system flow chart
4. CONCLUSION
ACKNOWLEDGEMENT
REFERENCES

저자정보

  • Jeong-Gwon Kim Profesor, Graduate School of Smart Convergence, Kwangwoon University, Seoul, Korea

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