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Case study of Creating CG Handheld Steadicam using maya nParticle

원문정보

초록

영어

With the recent increase in YouTube content, many YouTubers are shooting with a handheld camera. Audiences are increasingly accustomed to the movement of handheld cameras. As the camera moves faster than the camera movement of the old movies, and the camera moves splendidly to the music of the music video, the camera movement in CG animation is also needed to change. The handheld Steadicam creates a natural camera movement by compensating so that the screen does not vibrate significantly even when the vibration is large and by minimizing rotation. In order to implement such camera movement, we tried to make a handheld Steadicam using nParticle simulation of Maya software and apply it to the scene to verify whether it is possible to implement the necessary natural and various movement.

목차

Abstract
1. Introduction
2. HandheldCam Production Pipeline
2.1 Basic principles of handheldCam
2.2 Connection between nParticle and handheldCam
2.3 Setting of animCam and handheldCam
2.4 Scene Placement of handheldCam
2.5 Applying handheldCam to action scenes
3. Conclusion
References

저자정보

  • Choi, Chul Young Professor, Major of Animation and Visual Effects, Dongseo University, Korea

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