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논문검색

A Study on Metaverse Hype for Sustainable Growth

초록

영어

Metaverse is an immersive 3D virtual environment, a true virtual artificial community in which avatars act as the user's alter ego and interact with each other. If we do not manage the hype for the metaverse, which has recently been receiving a surge in interest, the metaverse will fail to cross the chasm. In this study, to provide stakeholders with insights for the successful introduction and growth of the 3D immersive next-generation virtual world, metaverse, we analyzed user-side interest, media-side interest, and research-side interest. For this purpose, in this study, search traffic, news frequency and topic, and research article frequency and topic were analyzed. The methodology and results of this study are expected to provide insight for the stable success of metaverse transformation and the coexistence of the real world and the virtual world through hyper-connection and hyper-convergence.

목차

Abstract
1. Introduction
2. Related work
2.1 Technology adoption lifecycle model, Chasm and Hype cycle model
2.2 VR/AR/MR and Metaverse
3. Research method and results
3.1 Research framework
3.2 Analysis of search traffic on metaverse
3.3 Analysis of news on metaverse
3.4 Analysis of research on metaverse
4. Discussion and Conclusion
References

저자정보

  • Jee Young Lee Assistant Professor, Department of Software, SeoKyeong University, Korea

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