원문정보
Comparison of satisfaction, interest, and experience awareness of 360° virtual reality video and first-person video in non-face-to-face practical lectures in medical emergency departments
초록
영어
Purpose: This study aimed to establish effective training strategies and methods by comparing the effects of 360° virtual reality video and first-person video in non-face-to-face practical lectures. Methods: This crossover study, implemented May 18–31, 2020, included 27 participants. We compared 360° virtual reality video and first-person video. SPSS version 25.0 was used for statistical analysis. Results: The 360° virtual reality video had a higher score of experience recognition (p=.039), vividness (p=.045), presence (p=.000), fantasy factor (p=.000) than the first-person video, but no significant difference was indicated for satisfaction (p=.348) or interest (p=.441). Conclusion: 360° virtual reality video and first-person video can be used as training alternatives to achieve the standard educational objectives in non-face-to-face practical lectures.
목차
Ⅰ. 서론
1. 연구의 필요성
2. 연구의 목적
Ⅱ. 연구방법
1. 연구설계
2. 연구도구
3. 연구대상
4. 연구과정
5. 분석방법
Ⅲ. 연구결과
1. 연구대상자의 일반적 특성
2. 360° 가상현실 영상과 1인칭 시점 영상의 만족도 흥미도 비교
3. 360° 가상현실 영상과 1인칭 시점 영상의 경험인식 비교
Ⅳ. 고찰
Ⅴ. 결론 및 제언
ORCID ID
References