원문정보
초록
영어
While the Internet continues to integrate with modern lives, the risks of negative outcomes resulting from problematic use (PU) are also increasing. Although psychological well-being and use motivations have been shown to play major roles in Internet PU, understanding the moderating mechanism is critical for advanced knowledge. The present study employed survey data from users of a live video-game streaming service (LVGS) that is an area rarely been studied. Result concluded a positive moderating effect of escapism motive (EM) on the association between loneliness and the PU of LVGS, while the moderating mechanism between EM and stress was not indicated. A moderating effect of information seeking (IS) on the relationship between stress and the PU of LVGS was found negative, but no mechanism between IS and loneliness was indicated. This study highlights how the interplay of different motivation and pathologies may induce or prevent video-gamerelated addiction.
목차
1. Introduction
2. Materials and Methods
2.1 Recruitment and sample
2.2 Measurement
2.3 Statistical analyses
3. Result
3.1 Descriptive statistics and k-means cluster analysis
3.2 Hypothesis analysis
4. Discussion
References