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게임 GUI 디자인의 컨버전 및 적용에 관한 연구

원문정보

A Study on Conversion and Application of GUI Design for Games

김상태, 김창수, 김영상

피인용수 : 0(자료제공 : 네이버학술정보)

초록

영어

Games users can not only exchange information with the game system through the user environment that is provided by the game, but can also feel enjoyment and satisfaction from the game. A well-planned and well-designed interface for graphic users is needed to deliver game content effectively, so that users can be immersed in the game play. In order to run PC-based games in a smartphone environment, games need to go through the conversion process which requires a new development procedure. For example, smartphone applications have to go through a rigorous development procedure which takes both hardware and environmental characteristics into consideration. Such characteristics highly affect users' graphic interface, which is closely related to game play. Furthermore, due to the platform conversion, the procedures of GUI design application are required to carefully review the visual elements such as layouts, colors, typos, buttons, and icons in order to provide users with effective content usage. In addition, the GUI designs of the games which have been converted into smartphone applications need to be implemented in a logical and sophisticated style.

목차

Abstract
 Ⅰ. 서론
 Ⅱ. 플랫폼의 이해
  2.1 컴퓨팅 플랫폼의 개념
  2.2 게임 플랫폼의 진화
 Ⅲ. 사용자 인터페이스의 이해
  3.1 HCI의 개념
  3.2 그래픽 사용자 인터페이스의 역사
  3.3 GUI의 개념과 역할
  3.4 UI, UX, 인터렉션 디자인의 개념
 Ⅳ. 게임 GUI 디자인 컨버전 및 적용
  4.1 컨버전 계획 수립
  4.2 GUI 디자인 적용
  4.3 테스트를 통한 사용성 검증
 Ⅴ. 결론
 참고문헌

저자정보

  • 김상태 Kim, Sang-Tae. 영남대학교 대학원 디지털융합비즈니스학과 박사과정
  • 김창수 Kim, Changsu. 영남대학교 경영학과 교수
  • 김영상 Kim, Young-Sang. 제주한라대학교 디지털콘텐츠과 부교수

참고문헌

자료제공 : 네이버학술정보

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