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논문검색

청소년 대중문화 스토리텔링에 나타난 상징 연구 - 정신분석의 상징개념을 중심으로 -

원문정보

A Study on Symbols in the Youth Mass Culture - Focused on the symbolic concept of psychoanalysis -

안명숙

피인용수 : 0(자료제공 : 네이버학술정보)

초록

영어

The purpose of this study is to provide the basic data to the theory and counseling of teenagers by analyzing the symbols that appeared in the storytelling of youth pop culture. The implications of the study are as follows. First, Symbols from the online game 'Overwatch' epic and the number symbol in the 'producer 101' suggest the inner psychological state of adolescence. Second, as a result of the big data analysis, the ideal ego archetype projected by the adolescents on the condition of the star suggests that the image of the contemporary hero and star suitable for the youth is an integrated image with softness in the ability and suggests that the image of the sex role is diluted among the youth. Third, the phenomenon such as 'possession writing', in which teenagers identify with the star, is symbolically showing that Korean youth are in an environmental deficiency disease that lacks freedom and play. This suggests the necessity of freedom and play culture conditions of youth. Fourth, youth pop culture has a pure ability to provide myths and symbols based on technology. However, we need to be alert to the dysfunction of capitalist media myths. Therefore, the cultural conditions that can develop the star and the hero self of the youth themselves should be established.

목차

Abstract
 Ⅰ. 서론
 Ⅱ. 이론적 배경
  1. 대중문화 속의 상징
  2. 청소년 대중문화 속 상징의 기능
 Ⅲ. 연구 사례
 Ⅳ. 연구 방법
  1. 온라인 게임 ‘오버워치’ 와 ‘프로듀스 101’ 서사에 나타난 상징 분석
  2. ‘프로듀스 101’ 소셜 미디어 분석과 상징 해석
  3. ‘프로듀스 101’ 소셜 미디어 분석결과의 상징 해석
 Ⅴ. 연구 결과
  1. ‘오버워치’와 ‘프로듀스 101’ 서사에 나타난 상징
  2. ‘프로듀스 101’에 대한 소셜 미디어 빅데이터 분석과 상징
 Ⅵ. 결론
 참고문헌

저자정보

  • 안명숙 Ann, Myung-suk. 서울장신대학교 신학과 조교수

참고문헌

자료제공 : 네이버학술정보

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