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논문검색

Action Game with Automatic Background Music Generation Using Genetic Algorithm

원문정보

초록

영어

The genetic algorithm (GA), one of the artificial intelligence (AI), is developed based on Darwin's theory of evolution, i.e., the mating of randomly selected objects. If more optimal solution is generated, then it is better to repeat the process of setting the optimum value. In this paper, the method of background music using the genetic algorithm is exploited when the computer game is executed each time. As a result, it has created several music that can be used in the actual game, and it could be confirmed that the other music that is created is different music when performed each time.

목차

ABSTRACT
 1. Introduction
 2. Method
  2.1 Characteristic of game music
  2.2 Generation method of the fitness function
  2.3 Genetic algorithm
 3. Game generation and configuration
  3.1 Game genre
 4. Conclusion
 References

저자정보

  • Dae Yeol Kim Department of Electronics and Communications Engineering, Kwangwoon University
  • Soo Young Cho Department of Electronics and Communications Engineering, Kwangwoon University
  • Chan Hyeong Park Department of Electronics and Communications Engineering, Kwangwoon University
  • Chae-Bong Sohn Department of Electronics and Communications Engineering, Kwangwoon University

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