earticle

논문검색

Research on the Diving Simulation System on Three Dimensional Computer Animation

초록

영어

Three dimensional computer animation and motion simulation is an important means of technical analysis and diagnosis of sports training techniques. Springboard diving simulation system is researched in this paper by using three-dimensional computer assisted animation, and the human body model suitable of the system is established. Then we used free deformation method based on NURBS deformed to achieve the body's joint movement. Three-dimensional human body model and its motion model are established in the computer by introducing computational geometry. At last, the simulation system is realized by using OpenGL graphical programming interface, and the position difference simulation of the platform is carried out in the system. The visual effect and real-time motion of the human body model is performance good in this paper, and it has a high application value to the guiding practice.

목차

Abstract
 1. Introduction
 2. Application of Computational Geometry in Diving Simulation System
  2.1. Computational Geometry Overview
  2.2. The Three-Dimensional Human Body Model
 3. Research on Modeling Motion Control in the Simulation System of Diving
  3.1. Springboard Diving Model
  3.2. Human Body Motion Model
 4. Realization of Diving Simulation System by OpenGL
 5. Conclusion
 References

저자정보

  • Donglei Hou North China Electric Power University Department of Physical Education, Baoding, Hebei, China

참고문헌

자료제공 : 네이버학술정보

    함께 이용한 논문

      ※ 원문제공기관과의 협약기간이 종료되어 열람이 제한될 수 있습니다.

      0개의 논문이 장바구니에 담겼습니다.