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Game Analysis on the Lower Bound of Optimal Interval of Knowledge Heterogeneity in Virtual Practice Community

초록

영어

Knowledge Heterogeneity is the source of Knowledge Collaboration in Enterprise while the Virtual Practice Community constructed with Web 2.0 technology is a very important way to gain heterogeneous knowledge. Active Cross-border Innovation makes the virtual practice community to be heterogeneous knowledge preference nowadays. However, the appropriate degree of knowledge heterogeneity that can excite the community to be synergy equilibrium is difficult to seek. This paper studies on the signaling game analysis of knowledge heterogeneity in Virtual Practice Community based on two-period reputation model. We mainly analyze the lower bound of optimal interval of knowledge heterogeneity to reveal the management meaning of this optimal interval.

목차

Abstract
 1. Introduction
 2. The Knowledge Cooperation Game Model in VPC
  2.1.The Relationship between Knowledge Heterogeneity and Innovation Performance
  2.2.The Game Analysis of Knowledge Cooperation in Practical Communities
  2.3. Reputation Model of Knowledge Cooperation Game
 3. The Cooperation Game Analysis in VPC based on Heterogeneous Knowledge Exchange
  3.1.Basic Assumptions
  3.2.Model Overview
  3.3.Reputation Model Building
  3.4.The Solution of Reputation Model
 4. The Significance of Curve Relationship for Enterprise Knowledge Management
  4.1. Theoretical Significance
  4.2. Practice Significance
 References

저자정보

  • Liu Jing Department of E-business, Beijing Union University, Beijing, China
  • MaYanyang Department of E-business, Beijing Union University, Beijing, China
  • GuoYanli Department of E-business, Beijing Union University, Beijing, China
  • Chen Jianbin Department of E-business, Beijing Union University, Beijing, China

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