원문정보
Effects of Stress Coping Behaviors on Higher Grade Elementary School Students’ Internet Game Addiction : Focused on Gender Difference
초록
영어
Purpose: The purpose of this study was to investigate factors predicting internet game addiction in higher grade elementary schoolers according to gender. Methods: The participants were 898 elementary school students who were in 5th and 6th grade. Data were collected via a structured questionnaire from October 1 to November 20 2012 and analyzed using descriptive statistics, x2 test and logistic regression with the SPSS/WIN 23.0 program. Results: The prevalence rate of internet game addiction group was 8.8% (boys 7.1%, girls 1.7%). In terms of gender difference, it was found that girls’ stress coping behaviors were more passive than male students (t=-3.27, p=.001). In boys, variables that predicted internet game addiction were aggressive coping, active coping, internet gaming hours per day and academic achievements. In girls, variables that predicted internet game addiction were aggressive coping, close friends and academic achievements. Conclusion: The findings from this study indicate there is a need to develop positive stress-coping behaviors programs and prevent internet game addiction in higher grade elementary school students.
목차
서론
1. 연구의 필요성
2. 연구목적
연구방법
1. 연구설계
2. 연구대상 및 윤리적 고려
3. 연구도구
4. 자료분석
연구결과
1. 대상자의 일반적 및 성별에 따른 인터넷게임 관련 특성의 차이
2. 성별과 일반적 특성, 인터넷게임 관련에 따른 인터넷게임 중독의 차이
3. 성별에 따른 스트레스 대처행동과 인터넷게임중독의 차이
4. 성별에 따른 인터넷게임중독 영향요인
논의
결론
REFERENCES