원문정보
초록
영어
With noise and plenty of redundant points, point cloud data obtained from non-contact scan method affects the reconstruction of geometric model. In view of the fact that de-noising and simplification of original point cloud data serve as key points of geometric reconstruction, this paper, based on noise properties, puts forward a method to eliminate noise points at different scales through combination of chord height error and improved filter operator, and introduces an algorithm to carry out non-uniform simplification of point cloud based on bounding box and curvature fusion, through which feature points can be reserved in the process of eliminating redundant point cloud, and reduced points cloud data can thus be obtained. Finally, a geometrical face model is established through integration of multi-view point cloud in different angles and data registration. It can be demonstrated through experiments that this method can improve the arithmetic speed with the reconstruction integrity guaranteed and establish highly realistic 3D face model with structural integrity and smooth surface.
목차
1. Introduction
2. Space Partition of Point Cloud
2.1. Establishment of Bounding Box
2.2. K-Neighborhood Calculation
3. Point Cloud De-Noising
3.1. Removing Long-Distance Noise Points
3.2. Removing Short-Distance Noise Points
4. Point Cloud Simplification
4.1. Vector Estimation
4.3. Curvature Estimation in Adjacent Areas
4.4. Point Cloud Simplification
4. Modeling of Realistic 3D Geometrical Face Model
5. Conclusion
References
