원문정보
초록
영어
Human-computer interaction (HCI) has great interactive applications in many fields. A novel eye-hand coordination based HCI approach has been proposed. According to the fact that the eye gazing starts prior to the hand movement and reaches the target in advance, an eye-hand coordination model in a non-contact way is constructed by facial orientation and skeletal joints of hand. Both temporal median filtering and moving average filter strategies are developed to overcome some fluctuation influences during HCI. The diversity of interactive habits among multiple users is considered in an ordinary hardware from a crowded scene without any hypothesis for the scenario contents in advance. Comparative comparisons with state-of-the-arts have highlighted the superior performance of the proposed approach.
목차
1. Introduction
2. Eye-Hand Coordination Based HCI
2.1. Gazing Direction Estimation and Gazing Based HCI
2.2. Hand Movement Estimation and Pointing Based HCI
2.3. Eye-Hand Coordination Based HCI
3. Experimental Results and Analysis
3.1. Parameter Analysis
3.2. Quantitative Evaluations and Comparisons
4. Conclusions
References
