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Design and Implementation of a Three-Dimensional Game Based on a Brain-Computer Interface

초록

영어

This paper describes design and implementation of a three-dimensional game based on a brain-computer interface (BCI). The interaction between player and game application is controlled by translating brain signals into user-key input through electroencephalogram software. To evaluate the game performance, we compare the scores of the BCI interface with those of an existing non-BCI interface. The experiments results show that the players can control the game with BCI although the game speed is low.

목차

Abstract
 1. Introduction
 2. Related Works
 3. Design and Implementation of 3D BCI Game System
  3.1. Design of BCI Interface for the Game
  3.2. Design of Game Application
 4. Performance Evaluation
  4.1. System Implementation
  4.2. Experiment Result and Analysis
 5. Conclusions
 References

저자정보

  • Han-Joong Kang Department of Computer Software Engineering, Kumoh National Institute of Technology, Kyoung-Buk, Republic of Korea
  • Dong-Hyun Kim Department of Computer Software Engineering, Kumoh National Institute of Technology, Kyoung-Buk, Republic of Korea
  • Byeong Man Kim Department of Computer Software Engineering, Kumoh National Institute of Technology, Kyoung-Buk, Republic of Korea
  • Dukhwan Oh Department of Computer Software Engineering, Kumoh National Institute of Technology, Kyoung-Buk, Republic of Korea
  • Sung-Bong Jang Department of Computer Software Engineering, Kumoh National Institute of Technology, Kyoung-Buk, Republic of Korea

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