원문정보
초록
영어
Design pattern is a mechanism to show experience in object-oriented design, as well as an appropriate solution which has been provided by experts for particular problems and which can be used over and over throughout the design. Using design patterns helps improve software quality and reusability. There are different patterns for development of data source (database, file, array, etc.) systems but most of them have features that are not appropriate for code generation. We seek in this research new patterns for development of data source systems that can accelerate the development of such systems and reduce costs and are appropriate for code generation as well. This article deals with challenges related to prototype, singleton and MV* (MVC, MVP, MVVM) patterns. As a solution, we will propose two patterns called MVC+ and MVC++ as well as a tool called LCG for code generation. We compare the proposed patterns with similar patterns in terms of efficiency. MVC+ and MVC++ are appropriate for model-driven architecture, code generation and the development of windows form applications and web applications.
목차
1. Introduction
2. Challenges and Goals
3. Related Patterns
3.1. Singleton Pattern
3.2. Prototype Pattern
3.3. MVC Pattern
3.4. MVP Design Pattern
3.5. MVVM (Model-View-View Model) Design Pattern
3.6. Three-tier Architecture
4. Proposed Patterns
4.1. MVC+ Pattern
4.2. MVC++ p\Pattern
4.3. Implementation of an Application with MVC+ Pattern using Singleton Pattern
4.4. Implementation of MVC+ using Prototype Pattern
4.5. Evaluation of the Suggested Patterns
4.6. Formal Evaluation
4.7. Temporal Evaluation of MVC Pattern
4.8. Temporal Evaluation of the Three-tier Pattern
4.9. Temporal Evaluation of MVC+ Pattern
4.10. Memory Evaluation
5. Case Study
5.1. LCG tool
5.2. Implementation of a Practical Example
6. Conclusion
References
