원문정보
초록
영어
Computer animation is the combination of computer graphics and art field. In computer animation design, the adjustment of route for the animation object movement is a time consuming work for the designers. It is not only related to the generation of motion path curve, but also related to the speed smoothness of key frames. Based on the methodology of Hermite spline interpolation, this paper proposes a method to adjust the curve tangent vector length by considering the parameter of key frame, and use this method to relieve the unevenness of animation speed. Experimental results demonstrate that this method can improve the movement effect of animation route design efficiently.
목차
1. Introduction
2. Relevant Backgrounds
2.1 Key frame interpolation Technology
2.2 Hermite Spline
3 Parameterization of Hermite Spline Curve
3.1 Cubic Hermite Spline Function
3.2 Hermite Spline Parameters Combining Key frames
3.3 Experimental Verification
4. Results and Discussion
References