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논문검색

아동의 게임이용 패턴에 따른 게임 지향적 삶의 차이

원문정보

Difference of Children’ Game-oriented Life According to Game Usage Patterns

유승연

피인용수 : 0(자료제공 : 네이버학술정보)

초록

영어

The purpose of this study was to examine the difference of middle school students’ game-oriented life according to their game usage patterns. The subjects of the study was 1,861 school students included in the panel data from the survey conducted by The National Youth Policy Institute. For data analysis, SPSS WIN 21 program was used to conduct one-way ANOVA. The result shows that the frequency of game play, the number of hours they play game on weekdays and weekends and the time span of game play were related to the game-oriented life. However, this tendency was not applied to those who don't play game at all. This suggests it could be more desirable to regulate students to play game for an appropriate amount of time rather than prevent them from playing games at all, when it comes to the matter of the potential problem according to playing games.

목차

ABSTRACT
 1. 서론
 2. 연구 방법
  2.1 연구 대상
  2.2 연구 도구
  2.3 자료 분석 방법
 3. 연구 결과
  3.1 아동의 주당 게임 빈도에 따른 게임 지향적삶의 차이
  3.2 아동의 평일 게임시간에 따른 게임 지향적삶의 차이
  3.3 아동의 공휴일 게임시간에 따른 게임 지향적 삶의 차이
  3.4 아동의 게임 지속 시간에 따른 게임 지향적삶의 차이
 4. 결론
 감사의 글
 참고문헌

저자정보

  • 유승연 Seung Yoeun Yoo. 서일대학교 유아교육과 교수

참고문헌

자료제공 : 네이버학술정보

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