원문정보
The Effects of Game Interaction on Smoking Attitude and User Experience in Smoking Cessation Simulation
초록
영어
This study aimed to analyze how game interaction affects user experience and smoking attitudes of smoking simulation game. To verify differences in smoking attitudes and user experience such as arousal, flow, spatial presence, social presence, and empathy in game interaction and simple watching, a playtest experiment was performed among 100 male smokers. The smoking simulation used for the experiment was the ‘Smoking Sims’ developed by the group of researchers from ‘Hallym University Health Communication Center’. As a result, in eliciting negative attitude toward smoking, which is a functional effect of the smoking game along with the flow, spatial presence, and social presence, active gaming behavior appeared to be more effective than the passive watching behavior. Such result has shown that game media has better communication effect than usual visual media as a tool for anti-smoking campaign.
목차
1. 서론
2. 이론적 배경
2.1 각성(Arousal)
2.2 몰입(Immersion)
2.3 공간적실재감(Spatial Presence)
2.4 사회적실재감(Social Presence)
2.5 감정이입(Empathy)
2.6 흡연태도(Smoking Attitudes)
3. 연구방법
3.1 연구설계 및 피험자 특성
3.2 실험방법
3.3 조작적 정의 및 측정
4. 연구결과
4.1 시뮬레이션 게임과 영상시청간의 사용자경험과 흡연태도에 대한 차이 검증
5. 결론
감사의 글
참고문헌