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논문검색

게임 상호작용이 금연 시뮬레이션 사용자 경험과 흡연태도에 미치는 효과

원문정보

The Effects of Game Interaction on Smoking Attitude and User Experience in Smoking Cessation Simulation

김시성, 노기영

피인용수 : 0(자료제공 : 네이버학술정보)

초록

영어

This study aimed to analyze how game interaction affects user experience and smoking attitudes of smoking simulation game. To verify differences in smoking attitudes and user experience such as arousal, flow, spatial presence, social presence, and empathy in game interaction and simple watching, a playtest experiment was performed among 100 male smokers. The smoking simulation used for the experiment was the ‘Smoking Sims’ developed by the group of researchers from ‘Hallym University Health Communication Center’. As a result, in eliciting negative attitude toward smoking, which is a functional effect of the smoking game along with the flow, spatial presence, and social presence, active gaming behavior appeared to be more effective than the passive watching behavior. Such result has shown that game media has better communication effect than usual visual media as a tool for anti-smoking campaign.

목차

ABSTRACT
 1. 서론
 2. 이론적 배경
  2.1 각성(Arousal)
  2.2 몰입(Immersion)
  2.3 공간적실재감(Spatial Presence)
  2.4 사회적실재감(Social Presence)
  2.5 감정이입(Empathy)
  2.6 흡연태도(Smoking Attitudes)
 3. 연구방법
  3.1 연구설계 및 피험자 특성
  3.2 실험방법
  3.3 조작적 정의 및 측정
 4. 연구결과
  4.1 시뮬레이션 게임과 영상시청간의 사용자경험과 흡연태도에 대한 차이 검증
 5. 결론
 감사의 글
 참고문헌

저자정보

  • 김시성 Si Sung Kim. 한림대학교 인터랙션디자인
  • 노기영 Ghee-Young Noh. 한림대학교

참고문헌

자료제공 : 네이버학술정보

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