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논문검색

종료된 삼목게임의 전략 적합도 인식을 위한 진화신경망 모델

원문정보

Evolutionary neural network model for recognizing strategic fitness of a finished Tic-Tac-Toe game

이병두

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초록

영어

Evolutionary computation is a powerful tool for developing computer games. Back-propagation neural network(BPNN) was proved to be a universal approximator and genetic algorithm(GA) a global searcher. The game of Tic-Tac-Toe, also known as Naughts and Crosses, is often used as a test bed for testing new AI algorithms. We tried to recognize the strategic fitness of a finished Tic-Tac-Toe game when the parameters, such as a sequence of moves, its game depth and result, are provided. To implement this, we've constructed an evolutionary model using GA with back-propagation NNs(GANN). The experimental results revealed that GANN, in the very long training time, converges very slowly; however, performance of recognizing the strategic fitness does not meet we expected and, further, increase of the population size does not significantly contribute to the performance of GANN.

목차

ABSTRACT
 1. 서론
 2. 관련 연구
  2.1 몬테카를로 트리 탐색
  2.2 유전 알고리즘
 3. 본론
  3.1 인공망신경
  3.2 뉴런 모델
  3.3 역전파 알고리즘
  3.4 유전 알고리즘
  3.5 실험 결과
 4. 결론
 감사의 글
 참고문헌

저자정보

  • 이병두 Byung-Doo Lee. 세한대학교

참고문헌

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