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Slugo : A Computer Baduk Program

목차

Introduction
 Computer Go
 Move Generation
  1.1 Candidate Move Selection
  1.2 Lookahead : Influence and Territory
  1.3 Final Move Selection
 Branching
 Faster Play
 Discussion
 Results
  1.1 Comparing SlugGo and GNU Go
  1.2 Normalizing ggValues
  1.3 Number of Candidate Moves Versus Branching During Lookhead
  1.4 Lookahead Depth
 Future Direction
 Conclusion
 Acknowledgements
 References
 개요
 컴퓨터 바둑
 결과
 앞으로의 전망
 결론
 References

저자정보

  • David. G Doshay Computer Science Department, University of California
  • Charlie McDowell Computer Science Department, University of California

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