원문정보
A Research on Virtualization of Youth Facility Component - Focused on the Service Requisite and Organization of Space in Virtual Youth Facility -
초록
영어
This thesis is for inspecting various elements to research youth facility made from computerized virtual space technology. Planning virtual facility to promote balanced growth of young people, to prevent internet addiction, and to support various activity for the youth. It is important to research requisites or precautions must be considered to be a fully satisfied virtual youth facility for the Korean society and also to prevent to make another virtual maze like other commercial internet game or internet web sites. In making practical virtual space, There are researched options for easy choose or another alternatives which can help improving the quality in designing virtual space which is much obvious and clear to use for the young. This thesis is the succeeder form the thesis, ‘A Research on Virtualization of Youth Facility - Making and Possibility Research of Virtual Consulting·Hands-on Space. 2014. -’. It is decided to categorize and research the difference between multiple dimension which can be easily used for young people and to research the portal in the different shades of meaning on the network space and computerized virtual space.
목차
I. 서론
1. 연구의 배경 및 목적
2. 연구의 범위 및 방법
II. 가상공간
1. 가상공간의 의미와 범위
2. 로컬·네트워크 가상공간
3. 청소년시설의 구성요소
III. 사례분석
1. 현실기반 체험교육
2. 가상현실기반 커뮤니티
3. 가상현실 미술관
4. 컴퓨터·콘솔 게임
IV. 가상화 청소년시설의 구성요소
1. 공간구조
2. 포털·네비게이터
V. 결론
1. 결론
2. 후속연구를 위한 제언
참고문헌