원문정보
보안공학연구지원센터(IJMUE)
International Journal of Multimedia and Ubiquitous Engineering
Vol.9 No.12
2014.12
pp.421-430
피인용수 : 0건 (자료제공 : 네이버학술정보)
초록
영어
The advent of the smart phone enjoying the web with a mobile phone and App store that is a mobile contents open market beyond the closed environment of the existing mobile carrier give many mobile game developers opportunities and crisis at the same time. In a situation undergoing a lot of changes in this mobile environment, measures investigated through stakeholder interviews about mobile game industry's development plans are as follows: First, national policy support is required. Second, developer's recognition on changes in the market is required. Third, the development of new business models such as partial charging, etc is required.
목차
Abstract
1. Introduction
2. Theoretical Reviews
2.1. Characteristics of Mobile Web 2.0
2.2. Mobile Environment Changes and the Game Industry
3. Practical Survey
3.1. Research Methods and Characteristics of Respondents
3.2. Urgent Problems for the Development of the Mobile Game Industry
3.3. Status of the Mobile Game Industry
3.4. Policy Needed in the Mobile Game Industry
3.5. Opinions on Activating the Mobile Game Industry
4. Improvement Plans of the Mobile Game Industry
4.1. National Policy Support Needed
4.2. Mobile Instant Messenger Game Service Involved
4.3. Developer's Recognition on Changes in the Market
4.4. Development of New Business Models such as Partial Charging, etc., Needed
5. Conclusion
Reference
1. Introduction
2. Theoretical Reviews
2.1. Characteristics of Mobile Web 2.0
2.2. Mobile Environment Changes and the Game Industry
3. Practical Survey
3.1. Research Methods and Characteristics of Respondents
3.2. Urgent Problems for the Development of the Mobile Game Industry
3.3. Status of the Mobile Game Industry
3.4. Policy Needed in the Mobile Game Industry
3.5. Opinions on Activating the Mobile Game Industry
4. Improvement Plans of the Mobile Game Industry
4.1. National Policy Support Needed
4.2. Mobile Instant Messenger Game Service Involved
4.3. Developer's Recognition on Changes in the Market
4.4. Development of New Business Models such as Partial Charging, etc., Needed
5. Conclusion
Reference
저자정보
참고문헌
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