원문정보
초록
영어
An assignment is important because it's hard to reach the learning goal of a programming course using only the number of offline classes limited. In a programming course, the learning level of a learner will be determined in the process of tackling the various problem situations through learner's own coding and error handling. It is required to provide the course to learners, which students feel that it is easy and interesting to write coding by considering learners' coding level. For this, we make a teacher give some feedback to a learner after taking questions in the form of classifying the errors of assignments. We expect that the blended learning system developed in this study will reduce learners who quit to solve a assignment and eventually improve learning achievement by steps because there are an adaptive interactions between a learner and a teacher to help to solve the various difficulties in doing an assignment.
목차
1. Introduction
2. Theoretical Background
2.1. Current Status of Programming Education
2.2. Programming Education Infrastructure
3. Related Work
3.1 Domestic and Overseas Research
3.2. Drawbacks of the Existing Online Learning
4. Design
4.1. The Overview of the Overall Assignment System
4.2. Data Flow and ER Diagram
4.3. System ER Diagram (ERD)
4.4 System Webpage Flow
4.5. Screen Design for Students
4.6. Screen Design for Instructors
5. Implementation
5.1. Implementation Environment
5.2. Page for an Instructor
5.3 Screenshot of the System
6. Conclusion
Acknowledgements
References