원문정보
초록
영어
Many people now receive various multimedia services through their personal devices via a home network. The rapid growth in multimedia content and smart devices means that multimedia services can encounter many problems in home networks. High volumes of storage capacity and processing resources are required manage these large amounts of media content. In addition, users may find it difficult to receive smooth streaming services in remote places because of limited remote access functions. To address these problems, we propose a model that uses cloud computing technology to store and manage large volumes of multimedia content. The proposed model provides remote access functions for receiving multimedia services in home networks and in wireless local area networks (WLANs). The model has four components, i.e., the Assistant Gateway, cloud server, remote controller, and media device renderer. The Assistant Gateway is an important component in the proposed model. It can access a cloud server to obtain multimedia content information before sending it to users in a home network. Thus, users can receive home media streaming services via the Assistant Gateway using a media device renderer. Based on this model, we implemented each component to support streaming service for users in remote areas.
목차
1. Introduction
2. Related Work
2.1. Universal Plug and Play (UPnP)
3. Proposed Model for Home Media Service
3.1. Assistant Gateway
3.2. Cloud Server
3.3. Remote Controller
3.4. Media Device Renderer
4. Home Media Service Scenario
5. Implementation
5.1. Environment used for the Implementation
5.2. Results
6. Conclusions
Acknowledgements
References