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Shared life in Go - an overview

원문정보

초록

영어

The game of Go [weiqi (Chinese/C)/ baduk (Korean/K)] has a number of distinct types of shared life [seki (Japanese/J)/ shuang1 huo2 (C)/ bik (K)]. There are more kinds of shared life than there are of independent, unconditional, life. We provide an overview, and outline an approach towards a full classification of shared life, while referring to the relatively few known publications. We include positions in which capture is possible, but not desirable - e.g. hanezeki, and generalized nakade. We describe the components that are available, and indicate how we can systematically construct seki configurations using these components, and give some examples. We indicate what work is required to catalogue fully all seki configurations.

목차

Introduction
 Configurations for independent life
 Configurations for shared life
 No capture
 Capture
 Simple capture - nakade
 Capture, Immediate Re-capture(CIR)
 CIR-snapback
 CIR-hanezeki
 Capture, Delayed Re-capture(CDR)
 Conclusions, extensions, and further work
 References

저자정보

  • Harry Fearnley

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