earticle

논문검색

Realistic Façade Texturing of Digital Building Models

초록

영어

The market related to 3D geospatial information is drastically increasing especially in the current internet or mobile environments. Many famous companies, such as Google and Microsoft, are already providing lots of 3D geospatial information in such environments. One of the interesting 3D geospatial information is 3D building information. However, most of the 3D building models produced by such companies are through the manual procedures. In this regards, this paper suggests a more automated framework for the realistic façade texturing of 3D building models. Linear features such as wire-frame of a building are used for geo-referencing of terrestrial images taken around the buildings in question. Afterwards, the texturing process is applied to the building models while considering occlusions and lens distortions. Conclusively, the results are shown in more realistic way through the proposed framework.

목차

Abstract
 1. Introduction
 2. Study Area and Datasets
 3. Methodology
  3.1. Photo Selection
  3.2. Geo-referencing of the Selected Photos
  3.3. Visibility Analysis
  3.4. Synthetic Image Generation
  3.5. Realistic Visualization
 4. Concluding Remarks
 Acknowledgements
 References

저자정보

  • Changjae Kim Dept. of Civil Engineering, Sangmyung University, Korea Dept. of Computer System Engineering, Sangmyung University, Korea
  • Eugene Rhee Dept. of Civil Engineering, Sangmyung University, Korea Dept. of Computer System Engineering, Sangmyung University, Korea

참고문헌

자료제공 : 네이버학술정보

    함께 이용한 논문

      ※ 원문제공기관과의 협약기간이 종료되어 열람이 제한될 수 있습니다.

      0개의 논문이 장바구니에 담겼습니다.