earticle

논문검색

Drawing Features of 3D Meshes in Pencil-drawing Style

초록

영어

We present a feature-guided salient rendering a 3D triangular mesh. For this, we compute directions on the vertices of the mesh and distribute noise on the faces of the mesh. After projecting the direction and noise into image space, we execute a convolution algorithm to render the mesh. We use three directions in this paper: a principal direction, the tangent direction of an isocurve of view-dependent features, and the tangent direction of an isocurve of luminance. By controlling the noise, we produce several artistic effects including pencil drawing and hatching.

목차

Abstract
 1. Introduction
 2. Related Work
  2.1. LIC on 3D Models
  2.2. Pencil Drawing on 3D Models
 3. Computing Directions
  3.1. Computing Principal Directions
  3.2. Computing Tangents of Isocurves
 4. Generating Noise
 5. Convolution
 6. Implementation and Results
 7. Conclusion and Future Work
 Acknowledgement
 References

저자정보

  • Kyungha Min Dept. of Digital Media, Sangmyung Univ., Seoul, Korea

참고문헌

자료제공 : 네이버학술정보

    함께 이용한 논문

      ※ 원문제공기관과의 협약기간이 종료되어 열람이 제한될 수 있습니다.

      0개의 논문이 장바구니에 담겼습니다.